ī&P took the position that “a law firm who advises a client about potential litigation does not thereby acquire confidential general knowledge about the client’s business practices, risk perspective or tolerance that precludes the firm from acting against the client in the future.” ī&P further argued that “when a law firm acts for one corporation in a corporate group, that does not transform other corporations in the corporate group into clients of the firm corporations have legal personality separate from that of their shareholders and parents.” Moreover, B&P disputed that it received any confidential information regarding the applicants’ tolerance for risk. ī&P further argued that the applicants have not shown that any relevant confidential information was imparted to B&P or that the retainers with the Bell entities are sufficiently related to the retainer with MediaTube. Moreover, the notion that all the related companies are one family and one client is a fiction given that each is a corporation in its own right with separate legal personalities.” In addition, B&P asserted that the invoices sent to BCE indicated that they were for work done for Bell Media, and that the e-mail referring to “BCE, Bell and related companies” was in the context of a conflict search which requires a wider scope and is not evidence of who the client was. ī&P, in turn, argued that “Bell Aliant was never its client and Bell Canada was not its client at the time of the MediaTube retainer. The applicants pointed to invoices sent by B&P to BCE for retainers with the various Bell entities, and to an e-mail from a B&P partner that identified the client as “Bell, BCE and related Bell companies.” In addition, the applicants argued that through its representation of Bell entities, B&P has information regarding the applicants’ “tolerance for risk”. The applicants relied on the fact that BCE has a single legal department which provides services to all Bell entities, and whose lawyers acted as instructing counsel to B&P. The applicants further asserted that BCE and the Bell family of companies were current and former clients of B&P. The applicants argue that the tests established in McKercher have been satisfied and, as a result, B&P must be disqualified from acting as counsel of record for MediaTube.” The applicants’ took the position that “B&P acted for the Bell family of companies and owed a duty of loyalty to the family as a whole. B&P had also taken on retainers against Bell Canada and Bell Media in the past. Bell Aliant, however, has never been a client of B&P. ī&P noted that while B&P has acted for individual corporate entities in Bell, it never acted for the “Bell group/family of companies.” However, from time to time Bell Canada, Bell ExpressVu, Bell Media, and Bell Mobility had all retained B&P. B&P countered that each company in the family is a separate legal entity and that B&P had retainers with some of those specific entities at various times. The applicants submitted that the Bell family of companies is one client. Several other companies are direct or indirect subsidiaries of Bell Canada, including Bell Aliant Inc (the parent of Bell Aliant). could be described as the parent company for several other separate corporations. While there may be some circumstances where related companies could be considered as one entity and one client, the circumstances in the present case do not lead to that conclusion.” īCE Inc. The Court held that “he Bell family of companies as a whole was not the current or former client of B&P. In this motion, the applicants sought an order removing B&P as solicitors of record for MediaTube on the basis that, due to their past and current relationship as a client of B&P, there is a conflict of interest and B&P must, therefore, be disqualified from representing MediaTube in the main action. MediaTube is represented by Bereskin and Parr (“B&P”). This motion arose in the context of an action by MediaTube and NorthVu, which claims the defendants, Bell Canada and Bell Aliant, collectively the “applicants” in this motion, infringed Canadian Patent No. and Northvu Inc v Bell Canada et al, 2014 FC 237
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Grim Fandango Remastered is a point and click adventure. You must assume to manuel kalaveru- travel operator of the light which will be should pack any result that will simplicity those manner wicked souk with achieve as much objective. Set in the Mexican Land of the Dead, you are Manny Calavera, a travel agent for the recently deceased. After struggling to earn enough commission you steal a virtuous client from a colleague and stumble into a conspiracy involving stolen tickets, gangsters, and revolutionaries. Toward person perspective who might not considerably manage will get together ahead an ordinary car, what’s more entryway will partake energizes such conditions?Īs before, you will find an staggering story, dizzying experience in the underworld and the exceptional climate of the diversions of the past era. Something’s spoiled in the land of the dead, furthermore you’re being assumed to a sucker punch. Meet manny calavera, travel operator at those division for passing. 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Anachronic Order: The first story, "His Body Rust," ends with Gayle killing Dimos who had been guarding Rion's dead body long after he had been dead for 100 years.Anti Poop-Socking: A variant pulling on the same gacha banner enough times to get close to pity results in Mama/Carrier/The Substitute's lines becoming increasingly concerned for the player.Anti-Frustration Features: Unlike in similar mobile games, getting a random Glorious level boost that maxes out a character or weapon's level will return excess enhancement materials to the player.This also includes a certain flower garden at the end of said arc. Ambiguous Situation: Who are all these characters? What is the realm of Cages? How does this connect to the stories of NieR and NieR: Automata? However, the upcoming location of The Cage has one structure resembling "a certain tower from the modern world" was shown at the teaser for “The Story of the Sun and the Moon” arc, meaning we may eventually have answers to some of these questions.This arc concluded on January 18, 2023, with a teaser of the third story arc, "The Story of the People and the World", which is set to be released on May 18, 2023. While both are determined to get back home, players can choose the Sun route (a girl trying to reconcile with her father) or the Moon route (a boy trying to save his mother). This next story arc follows two high-school students from modern-day Japan as they're transported to the Cage. After the ending of the first story, the next main story arc, "The Story of the Sun and the Moon", was teased, which was released on October 20, 2021. The first main story arc, "The Story of the Girl and the Monster", concludes in twelve chapters. This in turn will help her restore her memories.Īs they ascend higher levels of the Cages, they run into a Dark Monster, with motives unknown whenever it appears to them and flees, as if leading them for some reason. Thus, the girl is tasked to aid Memory Characters to eliminate these invasive enemies within in order to restore the Weapons’ original flow of its story. However, each Weapon contains a threat, in a form resembling a flock of crows, that tries to corrupt its memories. In order to restore what she has lost and to redeem herself from a past sin, the girl and Mama travel to reawaken fragments of a forgotten world in a form of the Weapons from the Dark Scarecrows. She is greeted by a strange being calling itself Mama. A girl awakens on a stone floor with no voice and no memories. The world takes place within Cages, a series of towers and dungeons, sometime in the future. NieR Reincarnation (alternately rendered NieR Recarnation ) is a mobile spin-off set within the NieR universe developed by Applibot, released on Februin Japan for Android and iOS with a Western release following on Jby Square Enix and a Asian note Taiwan, Macau, Hong Kong and Southeast Asia release in July 2022 by Komoe Games. Opening Monologue ( “The Story of the Girl and the Monster”) Which means after seven days the Crashplan snapshot will be ignored and unless that ignoring is a different kind of ignoring than the one triggered by the -ignore option, which, I understood, means that that snapshot risks losing some of its chunks.īut at the same time, you confirmed above that No wait, the seven day period will eventually apply:ĭuplicacy by default will ignore repositories that have no new backup in the past 7 days. In this scenario, there is, by definition, always going to be an inactive repository, which means no fossils will ever be deleted. the OP), because Nelvin’s ingenious solution won’t really work, unless I am fine with fossils piling up in my story for ever:įirst do a full backup with it’s own snapshot, then create a new, active one, do the full backup again (which should not waste any storage due to deduplication) and then use that one as your active archive Okay, so basically, you only want to use the -ignore option if you have such an inactive repository and you don’t mind the backups from that repo to be be potentially destroyed, right?īut that also means that we’re basically back to square zero (i.e. It’s a bit less flexible and users are forced to use that specific tag, but its so much easier to implement (and simpler to use)… protected) as marking an undeletable snapshot. But the easier option is probably to hardcode a specific tag (e.g.One option would be to write it to the config file.This means that the information about protected snapshots needs to be stored in the backend.In order to prevent deletion, one should not have to specify the protected snapshot everytime the prune command is run.So back to the real stuff: how to prevent a specific snapshot from deletion? If it’s not possible, here are some specs for a feature request: The above quote talks about repositories while the official help text talks about snapshots -ignore ignore the specified snapshot id when deciding if fossils can be deletedĪnd then there seems to be a nuanced distinction between “snapshot” and “snapshot id” that adds to the confusion:įor fossils collected in the fossil collection step to be eligible for safe deletion in the fossil deletion step, at least one new snapshot from each snapshot id must be created between two runs of the prune command.Īnyway, if it is possible to be off topic in the topic-defining post, then this was off-topic. It also provide an -ignore option that can be used to skip certain repositories when deciding the deletion criteriaĭoes that mean that the ignore option makes the snapshot immune against deletion or the opposite? There also seems to be a confusion with the term “repository” and “snapshot”. to tell the prune command to simply leave it alone? The only thing I can find is the -ignore option but I don’t quite understand what it does. Now here is a crucial question: how do I make sure that that snapshot never gets deleted (since it’s the only one with those (deleted) crashplan files)? Is there any way to mark a snapshot as “untouchable”, i.e. I’ll probably tag that snapshot sith “crashplan” or something so that I know where to find those crashplan files, should I ever need them. I’ll just include the folder in my existing repository and delete it once it has been backed up. Maybe recently, or maybe two years ago.Īnyway, the basic idea is that I restore the latest version of all files in my CrashPlan archive into a separate folder (not to the original location) and then I’ll simply back up that folder.įirst I thought I’d create a separate repository for that folder, but then I figured that is not necessary (or perhaps even disadvantageous). Simply because chances are that at least one of them has been deleted by mistake. My main aim in this whole exercise is to copy over the latest version of all files I ever backed up, including (and in particular) the ones that have in the meantime been deleted (I have CrashPlan set to keep at least one version of every file, no matter what). So, to start with, I think I can live with losing the the different versions/revisions of my backed up files that I can currently still access in CrashPlan. I have this idea about how I might be able to preserve some of my backup archive from CrashPlan when changing to Duplicacy and I wonder what the pitfalls might be or if there is a better strategy. You can see what you’ve stored in a private locker from your map. Kojima Productions/Sony Interactive Entertainment via Polygon So if you’re using private lockers to offload resources or critical cargo, you have to remember where you left it since it will stay at that private locker. Private lockers store those items at that discrete location. Can I access private locker items anywhere I want? You can move items between the lockers, but once an item is a private locker, it’s yours only. Even though any place that has a private locker also has an online share locker, everything that you place in your private locker only exists in your game and in that specific private locker. Can other players take items from my private locker? It will also be contain a private locker for you. Once placed in the world, that portable locker will act as a share locker for you and any players who encounter it. You can also craft a postbox via a PCC (Lv. Create a postbox, and you’ll get a private locker Kojima Productions/Sony Interactive Entertainment via Polygon You can access it from the delivery terminal menu. Where can I find private lockers?Īny main facility like a town or distribution center will have a private locker, and so will outposts with NPC characters once you reach a certain level with them. That includes weapons, items, resources, and even mission critical cargo. If Sam can carry it on his back, it can go in a private locker. Unlike shared lockers, anything you store in a private lockers is yours and yours alone.īefore you put anything in a private locker in Death Stranding, let’s answer a few questions you might have. Thankfully, you can store whatever you like in private lockers throughout Death Stranding’s world. Or you may want to securely leave certain items, lost cargo, or gear elsewhere while you handle something else. However sometimes you just won’t be able to get everything where it needs to go at once. Often you’ll spend time figuring out which orders to take on and how to carry all your cargo to its destination. Death Stranding is all about inventory management. Attention to detail in the face modelling here shows this was a labor of love, which we greatly appreciate. No wait, now we see, he's the biggest man in the world and made of solid gold! Fourteen carat gold! We'd better take a hike now that he's running things, all hail King Homer! Robbie RottenĪ very fitting tribute for the dearly departed Stefan Karl Stefansson, Lazytown actor who died in August leaving many fans of the show's villain Robbie Rotten devastated. Also posing like Ivy in front of the backdrop from Botticelli's Birth of Venus painting is just too much, on top of all the other stuff that makes this too much. Tingle, the man too old to keep trying to become a fairy, is now wearing skin-tight shiny Lycra and a red codpiece. Speaking of surprisingly jacked mascots, oh no. Why is Pikachu so buff? What happened that made him want to get this jacked? God I hope he doesn't hurt anyone with Cervantes' move set, that's one dangerous combination. Now this is a more battle-appropriate Pokemon. It's like one of those transformers costumes where the kids fold down into cars. Of all the Pokemon you'd want to take into a battle, why Magikarp? Why? The most impressive thing about this Soulcalibur VI custom character is the way it only becomes the Magikarp once Voldo enters his crab formation and begins Splashing. Also of note, the perfect placement of a single bright blue eyeball. It's quite an achievement to make the skeleton model in Soulcalibur VI look fat, but it does appear possible with the help of this fetching blue coat. Never has a spooky stand-up skeleton looked more menacing. What happens if Geralt wears the Super Crown? We must know. We're interested in what this totally canon appearance means for the deep Super Crown lore that has been evolving over the past few weeks. When fandoms collide! As well as alongside Boosette in this article's header, Bowsette appears here in her alternate (read: correct) redhead representation. Now if only there were three other nuts and a way of putting different colored bandanas on each. Based appropriately on Raphael, this mutant ninja nut was the first bizarre creation we saw leaking out of the Soulcalibur VI custom characters community and remains one of our favorites. The man(?) that started it all, a true hero in a full-shell. If you have any better masterpieces, make sure we see them! Best Soulcalibur VI custom characters gallery Pistachio What follows is a few of our favorites, with familiar faces and bizarre approximations of well-loved characters from popular culture. The Soulcalibur VI custom characters are hilarious and awe-inspiring, as people push the limits of Create-A-Soul to the edges of human creativity. Snappy inputs, throw breaks and match-turning Reversal Edges make for nail-biting gameplay, but the community is really outdoing itself in one particular arena: Character creation. The above trailer for Libra of Soul shows a glimpse of the character creator, which will let players choose from 16 races: humans, lizardpeople, automatons, mummies, living skeletons and more.īandai Namco also confirmed a new fighter for Soulcalibur 6: Tira, wielder of the ring blade named Eiserne Drossel.Soulcalibur VI has been blowing up the fighting game community over the past week with some of the best combat in the series' history. In Libra of Soul, players create their own custom fighter and roam the world “in a quest to stop a new evil mastermind at work to gather Soul Edge shards.” On their journey, players will bump into the cast of Soulcalibur 6 as well as custom fighters created by other players. The other, Chronicle of Souls, explores the timeline of the Soulcalibur series in a series of battles, conversations and 2D art. Libra of Soul is one of two single-player story modes in Soulcalibur 6. Players will be able to take their unique character into battle to fight against and alongside the game’s roster in a mode called Libra of Soul. Soulcalibur 6 will once again let players create their own custom fighter, which can be used in the game’s single-player story campaign, according to a new video released by publisher Bandai Namco. Right after the installer finish off downloading, double-click it to begin with the installation process. Basically the App Cloner gives you more control over the copied or the second instance of the same app that you use. How to Install App Cloner for PC: Very first, make sure you download either BlueStacks or Andy os on your PC making use of free download link included within the starting point of this page. ★Do not delete the clone app main program, otherwise the clone will not run normally. Just like we discussed above, the App Cloner allows you to clone an existing app and make changes to the icon, which makes it easy to recognise which app is which. ★Permission, which is required to ensure the normal operation of the cloned application. ★Will not collect your personal information to protect privacy. LTD 3. HUAWEI Phone Clone 4+ - Migrate your Data Huawei Device Co. Prevent recording while running in the background HUAWEI Phone Clone on the App Store This app is available only on the App Store for iPhone. Hide SIM card and carrier, hide GPU information You can clone multiple accounts or game applications, such as Facebook, Twitter, WhatsApp, Line, Instagram, Free Fire, Mobile Legends, COC, etc.Ģ.You can change the name and icon of the cloned application, you can also enable the password lock/virtual keyboard to protect privacy, or run your cloned application in window mode.ģ.No need to root the phone to customize the configuration of the cloned application Self-developed chaos engine, safe, stable and high-performance, realizes the use of cloned applications without rooting the phone, including changing device id changer, disguising brand model, fake gps, virtual photo album, virtual address book, virtual SMS, virtual call history and other personal sensitivity Information protection and other functions.ġ.Run & log in multiple accounts or game applications on one mobile phone at the same time. The cloned applications run in parallel space and work independently without affecting each other. You can create and install multiple accounts for the applications on the mobile phone. On the same device, Clone App and Clone App Pro share VIP status: for example, if you purchase a VIP of Clone App, Clone App Pro will also become a VIPĬlone App is designed to run & log in to multiple accounts on a mobile phone at the same time. “This proposal erodes even further the freedom of women and their doctors to make deeply personal health care decisions. Roy Cooper (D) said he opposed the bill, describing it as an “overreach” into people’s lives. Joyce Krawiec (R) said in a statement. “We are beginning the process of creating a culture that values life, and that’s something we can all be incredibly proud of.”ĭemocrats and advocacy groups have blasted the state Republicans’ proposal, calling it overly restrictive. “The ‘Care for Women, Children, and Families Act’ is reasonable, commonsense legislation that will protect more lives than at any point in the last 50 years,” state Sen. Those who illegally provide abortion drugs to women or who advertise abortion medication to women will also be fined $5,000, according to the bill. The bill also includes criminal provisions in connection to abortion and child care, including making a $250,000 fine for physicians who do not care for a child if they are born alive after an attempted abortion procedure. There would also be an exception to save the life of the mother, according to the bill. You can embed Docsify-This web pages using an iFrame in almost any platform.The bill would allow exceptions for rape and incest through 20 weeks and would allow exceptions for fetal life-limiting anomalies through 24 weeks. Lorem ipsum dolor sit amet, consectetur adipiscing elit. This allows you to add layout elements to your HTML render. (Paul Hibbitts, CC BY-A 4.0) Include HTML snippetsĪs supported by standard Markdown, you can include HTML snippets. This produces a button image instead of just a text link: For example, you can add the button class to a link: ( ':class=button') You can also alter the visual appearance using a set of special Markdown CSS classes. For example, font-family, font-size, link-color, and line-height are all common CSS attributes and are valid parameters for Docsify-This: You can change the appearance of any Markdown file displayed in Docsify-This by using URL parameters. For example: Modify the web page's appearance You can render other Markdown files in the same repository by directly editing the Docsify-This URL parameter homepage. (Paul Hibbitts, CC BY-A 4.0) Render other files in the same repository In the Web Page Builder section, enter the URL of a Markdown file in a public repo of Codeberg or GitHub (other Git hosts can also be used via Docsify-This URL parameters but not in the Web Page Builder), and then click the Publish as Standalone Web Page button. To use the Web Page Builder, open a browser and navigate to the Docsify-This website or your local instance. It's open source, so you can host a Docsify-This instance using your own custom domain without the risk of platform lock-in. In addition, if you use Codeberg or GitHub to store your Markdown files, an Edit this Page link can be automatically provided for each page to support collaborative authoring. You can also use a set of provided Markdown CSS classes when creating your own Markdown content. Designers can alter the visual appearance of displayed pages with the point-and-click Web Page Builder interface or URL parameters. You can also link multiple Markdown files to create a simple website. With Docsify-This, you can instantly turn any publicly available Markdown file into a responsive standalone web page. Are you interested in leveraging Markdown for online content without any website setup or build process? How about seamlessly embedding constraint-free Markdown or HTML into multiple platforms (such as a content management system or learning management system)? The open source project Docsify-This, built with Docsify.js, provides an easy way to publish, share, and reuse Markdown content. The extensions to Northgate (October 2021) and Mercer Island, Bellevue and Overlake (2023) are under construction. We’re about to see our whole region connected by light rail. Integrated buses and trains are the future! These two lines will mean trains run as often as every four minutes at shared stations. In 2023, trains from the Eastside and from SeaTac will both continue through downtown Seattle all the way to Northgate. When the Northgate extension opens in October 2021, Sound Transit will operate longer four-car trains. As part of that project, Sound Transit built track connections that will allow trains from the Eastside to travel into downtown Seattle and on to Northgate. That work was called Connect 2020 and it finished on schedule. Just south of International District/Chinatown Station, Sound Transit is preparing to expand light rail to the Eastside in 2023. Link light rail construction at Northgate. The Washington State Convention Center Addition project (want to more know more? Follow on Facebook and Twitter for the latest updates or check out the latest construction updates).To continue preparing downtown tunnel stations for Sound Transit’s Link Light Rail expansion to the Eastside in 2023.There are two reasons that caused the buses to move permanently to the surface on March 23, 2019: This big change was in Chapter Two of the Seattle Squeeze, with downtown bus riders finding their bus stops in new locations, and a new bus-only lane on 6 th Avenue. On March 23, 2019, those buses moved permanently to downtown streets as a key step in the transition to light-rail-only in the tunnel. Do you remember when there used to be buses and LINK light rail in the Downtown Seattle Transit Tunnel? Otherwise, check out how to convert stages or start up a new collection of widescreen stages. It's a bit of a lengthy process so if you have hundreds of stages you're closely attached to, you might not want to use this or other widescreen screenpacks. If you're familiar with Fighter Factory 3, I can go into how I personally convert my favorite stages from 4:3 to 1280x720. You need 16:9 stages to show properly on a 1280 x 720 screenpack. The stages you have are likely 320x240 or 640x480. In MUGEN 1.1, F2 sets only Player 2's health to 1, and Shift + F2 is disabled. In previous versions, F2 set both health bars to 1 while Shift + F2 did this to just Player 2. The only one that should be odd is F2 and Shift + F2. They should work just like any other MUGEN, so yes. Of course you can~ Just PM me the categories you'd like and I'll get right on them for you :) Just a quick one, is there any way i can use Ctrl+F1/F2 for the opponent and not for me? and also, how can i keep the same aspect? when i add my stages in the select thing, it's like full screen but same aspect as the old one.ĭoes it have any "perfect!" when you get no hits? :OĪnd last one, is there any way i can add the chars like i was able in vselect or just manually? Lol, i was going to ask about the categories 2, can i PM you the ones i need? :v The Select Screen is also numbered to keep track of the 300 slots in each category. The Screenpack comes pre-installed onto 1.1 and includes 1 KFM in each category for quick testing of the Select Screen. If aesthetic isn't a concern, there are two blank rows that can theoretically have characters placed in them too, as well as the Random row, for a total maximum amount of 5700 characters. Screenpack has 300 slots per category for up to 4800 character slots (one category is a hidden "Secret" category). I present this all to you, as I figure I'm probably not the only one who'd have interest in a screenpack such as this. I must say though, 1.1's PNG support sure makes things a whole lot easier. I actually forgot to eat for the entire middle day. At least, not that I can find.Įventually I said "Screw it, I'm going to just learn how to make my own."Īnd then I spent the last three nights straight putting this together! My first screenpack! But I also wanted a Category screenpack.Īnd then I discovered that there are no HD Category screenpacks. So here's what this is, I wanted to make a MUGEN build, that I called Generations, and I wanted it to be in HD. I might come back some day and make it more exciting, as it's nothing particularly spectacular right now. Update : An upgraded version made for IKEMEN Go can be found here!Īt least, for now. rar file if you don't want to edit anything.WARNING: This Screenpack only works with MUGEN version 1.1 set up with a 1280 x 720 resolution! This screenpack comes packaged with MUGEN 1.1. Remember to delete the source material included in the. The download link also contains the files I use to edit this Screenpack, so if you don't like something or you think you can add something to make it better you will have available material easily. If anyone wants to update this and add better stuff and animations, go ahead, I would like to see what you can add to it. Talking about static and noob coding, it doesn't have a proper Versus and Winner Screen, I don't really know how to do them, also had no idea on how I want them to be, so I removed them.Īs I already told in the WIP section, this is an edit from Devon's Work "MUGEN Megamix HD Remix" I just released this Screenpack, keep in mind I have zero knowledge of coding, it took me hours and even nearly entire days to figure out a few things, like how to place fonts, name, transparencies and even how to edit the turns, simul options.Īnyways, I'm happy with the result, I'm sure this is not the best Screenpack out there, but I think it's pretty decent, most of the things I did were edited as images and use transparencies and velocities to make it look less static, but just that, don't expect coding in there. |